Building Hybrid Android Apps with Java and JavaScript

Building Hybrid Android Apps with Java and JavaScript

Publisher O'Reilly Media
Author
Pages 156
Year 2013
Language English
ISBN 9781449361914
File size 16.8 MB
File format pdf
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Build HTML5-based hybrid applications for Android with a mix of native Java and JavaScript components, without using third-party libraries and wrappers such as PhoneGap or Titanium. This concise, hands-on book takes you through the entire process, from setting up your development environment to deploying your product to an app store. Learn how to create apps that have access to native APIs,...

Pro Android Python with SL4A

Pro Android Python with SL4A

Publisher Apress
Author
Pages 296
Year 2011
Language English
ISBN 9781430235699
File size 6.1 MB
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Pro Android Python with SL4A is for programmers and hobbyists who want to write apps for Android devices without having to learn Java first. Paul Ferrill leads you from installing the Scripting Layer for Android (SL4A) to writing small scripts, to more complicated and interesting projects, and finally to uploading and packaging your programs to an Android device. Android runs scripts in man...

Pro Android Flash

Pro Android Flash

Publisher Apress
Author
Pages 464
Year 2011
Language English
ISBN 9781430232315
File size 45.0 MB
File format pdf
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Did you know you can take your Flash skills beyond the browser, allowing you to make apps for Android, iOS and the BlackBerry Tablet OS? Build dynamic apps today starting with the easy-to-use Android smartphones and tablets. Then, take your app to other platforms without writing native code. Pro Android Flash is the definitive guide to building Flash and other rich Internet applications (RI...

Getting Started with OUYA

Getting Started with OUYA

Publisher Packt Publishing
Author
Pages 116
Year 2014
Language English
ISBN 9781783551453
File size 11.4 MB
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The OUYA console is a fully customizable open source indie console, which is based on the Android operating system and equipped with the powerful Tegra 3 graphics processor. It provides unprecedented levels of performance for an open source console, and is a new open platform for game developers, offering them the freedom to build and publish games on their own. This book is a practical gui...

Android in Action, 3rd Edition

Android in Action, 3rd Edition

Publisher Manning
Author
Pages 644
Year 2011
Language English
ISBN 9781617290503
File size 15.3 MB
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Android in Action, Third Edition takes you far beyond "Hello Android." You'll master the SDK, build WebKit apps using HTML 5, and even learn to extend or replace Android's built-in features. You'll find interesting examples on every page as you explore cross-platform graphics with RenderScript, the updated notification system, and the Native Development Kit. This book also introduces imp...

Making Android Accessories with IOIO

Making Android Accessories with IOIO

Publisher O'Reilly Media
Author
Pages 72
Year 2012
Language English
ISBN 9781449323288
File size 53.1 MB
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Create your own electronic devices with the popular IOIO ("yoyo") board, and control them with your Android phone or tablet. With this concise guide, you'll get started by building four example projects - after that, the possibilities for making your own fun and creative accessories with Android and IOIO are endless. To build Android / IOIO devices, you write the program on your c...

Application Security for the Android Platform

Application Security for the Android Platform

Publisher O'Reilly Media
Author
Pages 112
Year 2011
Language English
ISBN 9781449315078
File size 5.6 MB
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With the Android platform fast becoming a target of malicious hackers, application security is crucial. This concise book provides the knowledge you need to design and implement robust, rugged, and secure apps for any Android device. You'll learn how to identify and manage the risks inherent in your design, and work to minimize a hacker’s opportunity to compromise your app and steal user data. ...

Practical Android 4 Games Development

Practical Android 4 Games Development

Publisher Apress
Author
Pages 320
Year 2011
Language English
ISBN 9781430240297
File size 3.7 MB
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Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more. From 2D-based casual games to 3D OpenGL-based first-person sh...

Beginning Android 4 Games Development

Beginning Android 4 Games Development

Publisher Apress
Author
Pages 696
Year 2011
Language English
ISBN 9781430239871
File size 12.6 MB
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Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games...

Learning Android, 2nd Edition

Learning Android, 2nd Edition

Publisher O'Reilly Media
Author
Pages 288
Year 2014
Language English
ISBN 9781449319236
File size 11.8 MB
File format pdf
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Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by experts who have taught this mobile platform to hundreds of developers in large organizations and startups alike, this gentle introduction shows experienced object-oriented programmers how to use Android's basic building blocks to create user interfaces, store data, connect to the network, a...