Learn Pixi.js

Learn Pixi.js

Publisher Apress
Author
Pages 240
Year 2015
Language English
ISBN 9781484210956
File size 5.0 MB
File format pdf
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Create and display interactive graphics, build scenes and animated transitions, make cross-platform, responsive games and applications for multiple screen resolutions, and use Pixi.js's spectacular WebGL rendering effects. Learn how to create applications for desktop and touch-screen devices, and how to use the best open-source plugins to extend Pixi.js's capabilities in a myriad of exciting ways....

WebGL Game Development

WebGL Game Development

Publisher Packt Publishing
Author
Pages 418
Year 2014
Language English
ISBN 9781849699792
File size 5.1 MB
File format pdf
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WebGL, the web implementation of Open GL, is a JavaScript API used to render interactive 3D graphics within any compatible web browser, without the need for plugins. It helps you create detailed, high-quality graphical 3D objects easily. WebGL elements can be mixed with other HTML elements and composites to create high-quality, interactive, creative, innovative graphical 3D objects. This bo...

Three.js Cookbook

Three.js Cookbook

Publisher Packt Publishing
Author
Pages 300
Year 2015
Language English
ISBN 9781783981182
File size 9.5 MB
File format pdf
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Modern browsers are becoming more powerful each year and in recent years have adopted WebGL as the standard to deliver 3D graphics in a browser. Beginning with some basic recipes to get you started, this book will guide you through the most important features that Three.js has to offer. You'll even learn how to quickly create new geometries from scratch. Solutions and methods that show you how to ...

WebGL: Up and Running

WebGL: Up and Running

Publisher O'Reilly Media
Author
Pages 230
Year 2012
Language English
ISBN 9781449323578
File size 25.7 MB
File format pdf
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Get a quick introduction to WebGL, the new standard for 3D rendering on the Web and a member of HTML5's family of technologies. With this hands-on guide, you'll learn essential WebGL development and production concepts, using the JavaScript 3D engine Three.js. At the end of the book, you'll put everything together and build a full 3D application with WebGL. You don't have to be a game devel...

Learning Three.js: The JavaScript 3D Library for WebGL

Learning Three.js: The JavaScript 3D Library for WebGL

Publisher Packt Publishing
Author
Pages 402
Year 2013
Language English
ISBN 9781782166283
File size 12.2 MB
File format pdf
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Three.js is a JavaScript 3D library that offers a wide range of features for creating and displaying stunning 3D computer graphics on a web browser in an intuitive manner using JavaScript without having to deal with the complexity of a WebGL low-level API. Even though WebGL makes it possible to create 3D graphics in the browser without having to use plugins, programming WebGL, however, is hard and...

Beginning WebGL for HTML5

Beginning WebGL for HTML5

Publisher Apress
Author
Pages 356
Year 2012
Language English
ISBN 9781430239963
File size 11.0 MB
File format pdf
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Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems. Going beyond that, Beginning WebGL for HTML5 presents advanced vertex and fragment shader usage for creating stunning,...

WebGL

WebGL

Publisher Packt Publishing
Author
Pages 376
Year 2012
Language English
ISBN 9781849691727
File size 11.8 MB
File format pdf
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Dive headfirst into 3D web application development using WebGL and JavaScript. Each chapter is loaded with code examples and exercises that allow the reader to quickly learn the various concepts associated with 3D web development. The only software that the reader needs to run the examples is an HTML5 enabled modern web browser. No additional tools needed. A practical beginner's guide with a fast ...